Selasa, 14 Juni 2011

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Crystal Harris and Hef Call Off Wedding

Posted: 14 Jun 2011 03:34 PM PDT


Crystal Harris and Hef Call Off WeddingTBT - Crystal Harris, the 25-year-old blonde bombshell who is engaged to Playboy magnate octogenarian Hugh Hefner, has called off their engagement. Supposedly.

Harris has released a statement saying: "After much deep reflection and thought I have decided to end my engagement with Hef. I have the utmost respect for Hef and wish him the best going forward. I hope the media will give each of us the privacy we deserve during this time."

So what happened here? Because they seemed like they had it all going on. I mean, if these two couldn't make it to the altar, I don't hold out much hope for the rest of us.

Could it have been the 60 year age difference? The vast differences in wealth? How about that Hef might still be recovering from his recent break-up(s) with his longtime (supposed) girlfriend(s), Holly, Kendra, and some other chick? Oh, and there were two girls after them. Twins, I think.

Nah. It's all going according to plan. Hef and Crystal got what they needed out of each other: publicity. Then, like the gentleman he is, Hef allows Crystal to "call off" the wedding. Keep your eyes out for a gossip item about Hef being "caught" with another young woman. Someone in Hef's camp is most likely planting it this moment.

Did you really think Hef was going to marry at this late stage of the game and risk some of his fortune and empire being handed down to a woman he hardly knows? Playboy Enterprises, which is now privately owned by Hefner, is estimated to be worth $207 million.

Hef may not be the most respectable guy in the world, but he ain't no dummy.

[via - forbes]

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Posted: 14 Jun 2011 06:35 AM PDT


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Alice: Madness Returns on PlayStation 3

Posted: 14 Jun 2011 03:43 AM PDT


TBT - In Alice: Madness Returns, the heroine of American McGee's Alice has not escaped the demons she worked so hard to banish. The Wonderland of her imagination has been mangled into a dark and demonic caricature, filled with even more torturous hallucinations than she last encountered. Alice's mind is a dark place indeed, and in this long-awaited sequel, we discover that the real world isn't any sunnier. Creative and creepy visuals give this action platformer a twisted and surreal vibe, drawing you into a land inhabited by fire-breathing doll babies and squirming leeches. The action doesn't display the same kind of creativity, unfortunately. The game recycles the same basic ideas over and again, and its failure to grow and challenge leads to occasional tedium. Nevertheless, leaping and floating through an eerie oversized dollhouse and a Japanese-inspired dreamland is a joy, and there are enough hidden secrets to make it worth inspecting Madness Returns' grotesque nooks. Alice: Madness Returns is a fun but thoroughly ordinary game that takes place in an extraordinary setting.

Alice: Madness Returns on PlayStation 3

6317181Alice gets high on mushrooms. Literally.None

In American McGee's Alice, the titular dreamer had seemingly overcome her insanity. A fire at her home had killed her parents and sister, leaving both her mind and her imagined Wonderland in shambles. She eventually triumphed over the Red Queen and her own madness, but it seems that this victory was a temporary one. Alice is still under medical care, struggling to remember the circumstances that led to her family's horrific end. Her psychiatrist urges her to forget her past, insisting that doing so is the only way to wellness. Yet forgetting proves a formidable task, and soon Alice finds herself once again lost in her imagination, where Wonderland lies in ruin. To save herself, she must save Wonderland, and vice versa. But this is not the curioser and curioser world author Lewis Carroll dreamed up when he wrote Alice's Adventures in Wonderland. Rather, it is a place of nightmares, where the card guards that once protected the Red Queen are now undead monstrosities, and hobbyhorses are not playthings, but deadly weapons.

Wonderland itself is Madness Returns' finest attribute. Each chapter explores a different visual theme, some of them impossible to describe in a few simple words. Rusted platforms float against a cloudy yellow backdrop, next to clock towers from which giant forks and teapots dangle. Gnarled vines twist into an off-kilter heart above a giant castle whose spires lean in all directions. Alice's clothing changes from chapter to chapter, and her flowery prints and blood-red fabrics subtly match the level art. Wonderland is not the only place you explore, however. At the start of each chapter, you wander about an increasingly morose London. This vision of that city is more grubby and industrial than even Carroll's contemporary Charles Dickens conjured, drained of color and inhabited by impossibly wrinkled old crones and filthy fishermen. This world is not flawlessly rendered, however. Textures pop in frequently (and sometimes back out, and then in again), and the game pauses at bizarre times to load data. Audio is an occasional issue as well: characters might talk over their own lines and are sometimes drowned out by the ambient music. At least that music is evocative, if not as excellent as the original Alice's score. The occasional tinkling of a toy piano and the buzz of low double basses provide fine contrast to the pounding drumbeats that accompany battle.


[via - cnet.com]

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